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Wednesday, November 8
 

09:00

Exhibitions
Wednesday November 8, 2017 09:00 - Friday November 10, 2017 18:00
Exhibition Hall No 3
 
Thursday, November 9
 

08:30

Registrations
Thursday November 9, 2017 08:30 - 11:00
Prefunction area

11:00

Tea Break
Thursday November 9, 2017 11:00 - 11:15
Prefunction area

11:15

Welcome & Context Setting
Thursday November 9, 2017 11:15 - 11:30
Ballroom 1&2

11:30

12:30

Lunch Break
Thursday November 9, 2017 12:30 - 13:30
Prefunction area

13:30

Global Publishing : Billion Dollar Learning
Many company feel it’s mysterious to enter oversea market. Few succeed in cross border localization. While huge difference lay between the user behavior of western players and Asian players, Yoozoo brings a real case to show you how it successfully published the game and make it to top 10 in over 60 countries oversea.

Speakers
avatar for Yuli Zhao

Yuli Zhao

Yoozoo Games


Thursday November 9, 2017 13:30 - 14:00
Business & Product Management Track Hall No 1

13:30

Best Practices - Hard Surface Asset Creation
Speakers
avatar for Ayan Banerjee

Ayan Banerjee

Lead Artist, Sumo Video Games
Ayan is a Lead Artist working at Sumo Video Games, a AAA an award-winning AAA developer based | in Sheffield & Nottingham U.K and Pune, India. Founded in 2003, the studio’s portfolio of games | includes LittleBigPlanet 3, HITMAN – Episode 5: Colorado, Forza Motorsport 7 and... Read More →
avatar for Amrut Shinde

Amrut Shinde

Lead Artist, Sumo Video Games
Amrut is a Lead Artist working at Sumo Video Games, an award-winning AAA developer based in | Sheffield & Nottingham U.K and Pune, India. Founded in 2003, the studio’s portfolio of games | includes LittleBigPlanet 3, HITMAN – Episode 5: Colorado, Forza Motorsport 7 and Snake... Read More →


Thursday November 9, 2017 13:30 - 14:30
Art Track G03-04

13:30

13:30

Panel on Angel Investment: How does Angel investment Work
Speakers
avatar for Viiveck verma

Viiveck verma

Hyderabad Angels


Thursday November 9, 2017 13:30 - 14:30
Investor Track 204-205

13:30

Building Games for Japan
Speakers
avatar for Mario Rizzo

Mario Rizzo

Co-founder & CEO, Artisan Studios, Inc.
I produce and design Japanese RPG games. I have been developing RPG's for about 15 years. Ask me anything you'd like about game production and I'll try to answer.



Thursday November 9, 2017 13:30 - 14:30
Production Track 102

13:30

Talent litmus: Psychometric Evaluation Game for recruitment and HR planning

Talent Litmus leveraged game technology to build a psychometric tool that understands the personality, attitude and cognitive abilities of players. The role-playing game takes the player on a journey during which he encounters characters, situations and challenges, just like in real life. Decisions made during gameplay are used to build a detailed map of an individual's' behaviours, which are interpreted into reports for recruitment and learning and development purposes.     


Speakers

Thursday November 9, 2017 13:30 - 14:30
Serious Games Track 103-104

13:30

Zero to 40Billion Transactions/day in 10 Months
Speakers

Thursday November 9, 2017 13:30 - 14:30
Tech Track G03

13:30

Job Simulator : Post Mortem
Speakers
avatar for Alex Schwartz

Alex Schwartz

Owlchemy Labs


Thursday November 9, 2017 13:30 - 14:30
Vr track 101

13:45

14:00

Q&A session with Ian Maude
Speakers
avatar for Ian Maude

Ian Maude

Nodding heads games
Eighteen years ago Ian gained a job as a junior 3D artist with the highly acclaimed Stainless Software (creators of Carmageddon), shortly after graduating from the University of Teesside where he attained a BA (Hons) degree in Graphic Design & Illustration. In the years proceeding... Read More →


Thursday November 9, 2017 14:00 - 14:30
Expo Stage Exhibition Zone

14:00

14:30

Surfing on the Moon and Simplicity
There are good reasons for not overloading your games with content and mechanics. Christian explains shortly where he sees these reasons. On the other hand, simple games have to overcome obstacles concerning monetization or replayability. Moon Surfing tackles these problems with procedurally generated content and very low-level multiplayer.


Thursday November 9, 2017 14:30 - 14:45
Expo Stage Exhibition Zone

14:30

AMA: The Art of Designing Games
Speakers
avatar for Zainuddin Fahad

Zainuddin Fahad

Ogrehead Studios


Thursday November 9, 2017 14:30 - 15:15
Careers in Game Dev Track 101-102

14:30

Anatomy of Fun : Creating Stylized charecters
Speakers
avatar for Sankalp Hinge

Sankalp Hinge

Concept Artist, Little Red Zombies
Sankalp Hinge is a concept artist at Little Red zombies. Sankalp's worked on social games and character concepts in his 6 years of being in the industry. He's an avid gamer and an adventure game enthusiast . He's also a pixel art connoisseur.


Thursday November 9, 2017 14:30 - 15:30
Art Track G03-04

14:30

Evil Game Design Challenge
Speakers
avatar for Amit Goyal

Amit Goyal

Supersike Games
avatar for Padmini Ray Murray

Padmini Ray Murray

Srishti Institute of Art and design
avatar for Shagun Shah

Shagun Shah

Photon Tadpole


Thursday November 9, 2017 14:30 - 15:30
Game Design Track Hall no 2

14:30

Small City,Big Dreams..Big Games!
Speakers
avatar for Tejas Jasani

Tejas Jasani

The Appgurus


Thursday November 9, 2017 14:30 - 15:30
Production Track 102

14:30

Missing - The Complete Saga (Game on Human Trafficking)
MISSING The Complete Saga

This session will focus on the journey of the MISSING: Game for a Cause since it received the
NASSCOM Indie Game of the Year last year, shortly after it’s launch, it’s phenomenal ½ Million
downloads in 80 Countries and the successful Kickstarter Campaign for the second part of the
game this August.

Speakers
avatar for Satyajit Chakraborty

Satyajit Chakraborty

Founder, Flying Robot Studios
Satyajit Chakraborty aka Flying Robot founded his studio in late 2012, the studio hopes to gain | a foothold in the world of indie game development. He strives to create unique games and | explore genres that have never been done before. Using a good understanding of game design... Read More →
avatar for Leena Kejriwal

Leena Kejriwal

Founder, Missing Link Trust
Photographer and installation artist. Her work reflects a preoccupation with human-trafficking | and finds a new language in the public artwork MISSING, to spread awareness of the plight of | young girls lost into the dark holes of sex-trafficking. The MISSING project, uses the public... Read More →


Thursday November 9, 2017 14:30 - 15:30
Serious Games Track 103-104

14:30

14:30

Optimization techniques for VR
Speakers
avatar for Maaz Ali

Maaz Ali

Digital Agents


Thursday November 9, 2017 14:30 - 15:30
Vr track 101

14:30

Investor Meetup - Speed dating
Thursday November 9, 2017 14:30 - 16:00
Investor Track 204-205

14:30

Publisher Meetup - Speed Dating
Thursday November 9, 2017 14:30 - 16:00
Publisher track 206

14:45

Rebooting Cyberpunk : How we intend to do it
As the writer and lead programmer of a videogame designed around a computer hacking simulation, David explains his vision on how the cyberpunk genre could be refreshed

Speakers

Thursday November 9, 2017 14:45 - 15:00
Expo Stage Exhibition Zone

15:00

The power of objects on game play
Thanks to 3 examples of games Margaux developed during her master degree in Media Design, she demonstrates how the creation of an object as interface can create a new kind of game mechanics and twist our devices: collaborative, poetic, drinkable; 3 different games, 3 different objects, 3 different gameplay. 


Thursday November 9, 2017 15:00 - 15:15
Expo Stage Exhibition Zone

15:00

Why hyper-casual games are dominating the app store charts?
Over the past few years, hyper-casual games have been crawling to the top of the app store charts and are have been a boon for indie devs. In his talk, Johannes Heinze, Managing Director, International at AppLovin, will cover what hyper-casual actually is, what makes them different, and how they’ve slowly rose to the top of app store charts.

Speakers
avatar for Johanes Heinze

Johanes Heinze

Applovin
Johannes Heinze is Managing Director for EMEA at AppLovin, a leading mobile marketing platform that helps the world's largest brands reach over two billion consumers globally with relevant content.  He has been deeply involved in shaping the app economy since 2009. At AppLovin... Read More →


Thursday November 9, 2017 15:00 - 15:30
Misc track 1.01-02

15:00

Game Industry Trends & the impact on External Developments

EA’s External Development Intelligence team is responsible for managing external partner relationships and identifying new partners to support EA game teams. Areas they cover include; art, animation, engineering (all platforms), porting, game modes/features development, live services support, VFX, Audio and QA. This presentation will cover emerging trends XDI has discovered from speaking with 100’s of game industry service providers and developers worldwide and the potential impact these trends will have on external development and game development, in general.


Speakers
avatar for Lauren Freeman

Lauren Freeman

EA
Lauren Freeman is Senior Manager on Electronic Art’s External Development Intelligence team (XDI). She manages the relationships with EA’s external partners for EA Mobile, Maxis, PC/Online teams, and emerging technologies such as VR/AR development. Prior to EA, she was Senior... Read More →


Thursday November 9, 2017 15:00 - 15:30
Business & Product Management Track Hall No 1

15:00

Career Opportunities in Game Production
Speakers
avatar for Laxmi Khanolkar

Laxmi Khanolkar

Apar Games


Thursday November 9, 2017 15:00 - 15:30
Careers in Game Dev Track 101-102

15:15

Career Corner for Game Jam Titans
Speakers
avatar for Asar Dhandala

Asar Dhandala

Seven Summit Studios


Thursday November 9, 2017 15:15 - 15:45
Expo Stage Exhibition Zone

15:30

Tea / Coffee Break
Thursday November 9, 2017 15:30 - 16:00
TBA

16:00

Story Telling With Game art Content
Takeaway - How the video game outsource industry challenges and inspires an artist's observation and creative skills

Speakers
avatar for Aneesh

Aneesh

Dhruva Interactive


Thursday November 9, 2017 16:00 - 16:45
Art Track G03-04

16:00

Angry Birds Match 1st Anniversary
Angry Birds Match was first soft launched exactly a year ago. Over the course of the past 12 months, the game has developed from a linear puzzle game to a rich experience with live events, seasonalities, and constantly fresh challenges. In this talk, product manager Miikka Ahonen discusses how the game came into being as well as learnings from the first year of Angry Birds Match’s live phase.

Speakers

Thursday November 9, 2017 16:00 - 16:45
Business & Product Management Track Hall No 1

16:00

Indies - Design and Money: How to connect the Dots
Speakers
avatar for Rahul Sehgal

Rahul Sehgal

Roach Interactive


Thursday November 9, 2017 16:00 - 16:45
Game Design Track Hall no 2

16:00

Exponential growth & long run survival in Gaming: Why, How and What??... Agile is future
Speakers
avatar for Kunal Borhade

Kunal Borhade

Sr. Project Manager, Jetsynthesys
Kunal Borhade holds more than 11 years of experience in the mobile industry. With more than 6 years of experience in project management, Kunal has been the driving force for more than 36 projects including 26 games and 10 applications. His in-depth knowledge and huge experience in... Read More →



Thursday November 9, 2017 16:00 - 16:45
Production Track 102

16:00

AR and VR based simulation for Defense Training
Speakers
avatar for Anurag Rana

Anurag Rana

Threye Interactive


Thursday November 9, 2017 16:00 - 16:45
Serious Games Track 103-104

16:00

Zenith: Postmortem of a PC/Console Game - A Developer's point of view
Speakers
avatar for Goutham Dindukurthi

Goutham Dindukurthi

Holy Cow Productions
avatar for Kavin Kumar Natraj

Kavin Kumar Natraj

Holy Cow Productions


Thursday November 9, 2017 16:00 - 16:45
Tech Track G03

16:00

Introduction to ARKit/ARcore in Unity
Speakers

Thursday November 9, 2017 16:00 - 16:45
Vr track 101

16:15

Why You should make Pong
Speakers
avatar for Sandeep Nambiar

Sandeep Nambiar

LivelikeVR


Thursday November 9, 2017 16:15 - 16:45
Careers in Game Dev Track 101-102

16:30

Crowdfunding Pitch
Thursday November 9, 2017 16:30 - 17:30
Expo Stage Exhibition Zone

16:45

16:45

16:45

Art of Raji
Speakers
avatar for Shruti Ghosh

Shruti Ghosh

Nodding heads Games
Shruti Ghosh has worked in gaming industry for 10 years. She has worked on titles like - EA Burnout Dominator, VC Arts - Fantastic Four, EA mobile games - Bejewelled Blitz, Tetris Blitz, Monopoly Slots and numerous other projects. Shruti's educational background is in traditional... Read More →
avatar for Ian Maude

Ian Maude

Nodding heads games
Eighteen years ago Ian gained a job as a junior 3D artist with the highly acclaimed Stainless Software (creators of Carmageddon), shortly after graduating from the University of Teesside where he attained a BA (Hons) degree in Graphic Design & Illustration. In the years proceeding... Read More →


Thursday November 9, 2017 16:45 - 17:30
Art Track G03-04

16:45

Tales from Game Designers: What we learned the hard way
Speakers
avatar for Yadu Rajiv

Yadu Rajiv

Srishti Institute of Art,Design and technology
Yadu is an Independent Game Designer & Developer. He teaches game design and development at Srishti Institute of Art, Design and Technology. Apart from building games, you can find him doing gamedev related community work on GameDev.in - http://gamedev.in as well as with NGF and the... Read More →


Thursday November 9, 2017 16:45 - 17:30
Careers in Game Dev Track 101-102

16:45

Designing a cricket Game in VR
Speakers
avatar for Sharatchandra Aithal

Sharatchandra Aithal

CTO & Co-Founder @ Krayonik Labs, Kryonik Digital Media
A hardcore game programmer trying to bring the best of gaming into the world of science. I've been gaming since the Atari era. Being part of the industry for a while, i figured out why not help other industries through gaming technologies. 


Thursday November 9, 2017 16:45 - 17:30
Game Design Track Hall no 2

16:45

How to finish your game
Speakers
avatar for Arvind Raja

Arvind Raja

Prodactyl Games


Thursday November 9, 2017 16:45 - 17:30
Production Track 102

16:45

At the Intersection of AI and Play: Harnessing Mined Data to Maximize Changes in User behavior
Beyond serious games and beyond gamification, at the intersection of AI and PLAY, applications are being built to truly change people's behaviors, their mindsets, their way of thinking. Never before have AI services and agents that mine data about users been more easily accessible. These services and agents can be woven into applications that can then curate highly customized motivating experiences for people. AI promises to create a vastly more productive and efficient economy and if properly harnessed can vastly improve our lives. But what is the future of AI and Play as it pertains to motivational design? Join Phaedra Boinodiris, an IBM Cognitive Designer and Serious Play Alum, as she walks you through her world of Empathetic Conversation bots that gauge emotion, smart drones and robots, personality-mining RPGs, and a whole host of other projects that will give you a new perspective on how this space is changing.



Speakers
avatar for Phaedra Boinodiris

Phaedra Boinodiris

Serious Gaming/Gamification Global Leader, IBM
Phaedra Boinodiris is the senior lead for IBM’s new EdTech program influencing curriculum in traditional and non-traditional learning spaces through entrepreneurship and social impact. Since the start of her career at IBM she has been a Developer Advocate and IBM's global lead for... Read More →


Thursday November 9, 2017 16:45 - 17:30
Serious Games Track 103-104

16:45

Tips for Prototyping In VR
Speakers
avatar for Shailesh Kumar

Shailesh Kumar

Smartvizx


Thursday November 9, 2017 16:45 - 17:30
Vr track 101

17:30

Character concepts to Render
Speakers
avatar for Aditya Chari

Aditya Chari

Senior Concept Lead, Moonfrog Labs
Aditya Chari is a well know name in the animation industry. Aditya is a B.F.A in Applied Arts from Sir J.J.School of Art. Aditya is the author of two Art books that are used in art colleges by students as study material. PORTRAIT TECHNIQUES MADE EASY. FIGURE STUDY MADE EASY. Aditya... Read More →
avatar for Harshanand Singh

Harshanand Singh

Concept Artist, Moonfrog Labs
Currently working as a Concept artist at Moonfrog labs has been passionately drawing and painting since his early childhood. After studying at Dsk supinfocom he channelled all his energy towards making concepts and illustrations for games and movies. He keeps learning, like a student... Read More →


Thursday November 9, 2017 17:30 - 18:15
Art Track G03-04

17:30

How to grow ( revenue and users) in a super competitive market
Moderators
Speakers
avatar for Anton Fok

Anton Fok

Vungle
Anton Fok is the General Manager for Vungle Singapore, where he oversees the company's efforts in Southeast Asia, India, Australia, and New Zealand. He has been at Vungle for over three years and in addition to his role as General Manager, Anton also heads the publisher sales teams... Read More →
avatar for Siddharth Jain

Siddharth Jain

Siddharth is the Founder & CEO for PlaySimple games, brings a ton of experience in running and building games.​He started Playsimple - 3 years​​​ ago with his colleagues & friends from Zynga. PlaySimple ​Games builds games for the world market, with US & UK being the biggest... Read More →
avatar for Chester NG

Chester NG

Unity
Chester brings over decade of experience in the online and mobile advertising industry.  Prior to Unity Technologies, Chester was the regional director for Smaato, a global mobile supply side platform (SSP). He also held a senior management roles for CtrlShift, Vizury India... Read More →


Thursday November 9, 2017 17:30 - 18:15
Business & Product Management Track Hall No 1

17:30

The Making of Botrods
Speakers
avatar for Nirmal David

Nirmal David

Holy Cow Productions


Thursday November 9, 2017 17:30 - 18:15
Game Design Track Hall no 2

17:30

Are your stakeholders Happy?
Speakers
avatar for Kaushal Singh

Kaushal Singh

Babel Media


Thursday November 9, 2017 17:30 - 18:15
Production Track 102

17:30

Xtending Realities : The transformation of the future.

Paving and carving the future with next generation tools, this a talk about how we have tried to make a better future  by introducing digitization and virtualization into many verticals in varied industries.


Speakers
avatar for Sharatchandra Aithal

Sharatchandra Aithal

CTO & Co-Founder @ Krayonik Labs, Kryonik Digital Media
A hardcore game programmer trying to bring the best of gaming into the world of science. I've been gaming since the Atari era. Being part of the industry for a while, i figured out why not help other industries through gaming technologies. 
avatar for Sunil Chowdhary

Sunil Chowdhary

CEO & Co-Founder @ Krayonik Labs, Krayonik
A mechanical engineer with a penchant for entrepreneurship.  - Started a hybrid electric automotive project during engineering (which has successfully been running since 10 years) - Started businesses in varied domains and successfully transitioned each time. - Started delving... Read More →


Thursday November 9, 2017 17:30 - 18:15
Serious Games Track 103-104

17:30

Practical use of shaders in 2D games
Speakers
avatar for Hari Krishna

Hari Krishna

Moonfrog


Thursday November 9, 2017 17:30 - 18:15
Tech Track G03

18:30

BYOG and NGF Awards
Thursday November 9, 2017 18:30 - 19:15
Ballroom 1&2

20:00

Entertainment evening (Beer & Biryani)
Thursday November 9, 2017 20:00 - 22:30
Ballroom 1&2
 
Friday, November 10
 

10:00

Gamification as a motivator in ADHS treatments (Applied Games)

ADHS is the most common psychiatric disorder in children and adolescents. Neurofeedback / haemoencephalography (HEG) emerges as a promising therapy method. The feasibility study explains how to motivate patients to exercise regularly. The fundamentals for the use of neurofeedback / HEG in a transdisciplinary group of design, sociology and clinical therapy are investigated with regard to a downstream development project. - The feasibility study examines the factors that promote the motivation of young patients to the neurofeedback home training.

 

The research question therefore is, to what extent the following factors have an influence on the client’s and the client’s* parents motivation to undergo treatment (patients are referred to clients as ADHS is not regarded as a disease. It is defined as a behavioural disorder):

-          Generating wellbeing and stress reduction through patient-centred approach and co-design. Personalization and individualisation of training content

-          Gamification, i.e. transfer of play-type strategies in the therapeutic context

-          Accurate (e.g., age-appropriate) addressing of a target group, e.g. through user-friendly information design of the instructional materials

-          Customised and individualised design of interactive experiences to promote intrinsic motivation and flow conditions

-          Service design of the therapy system and the contact points involved

 

Speakers
avatar for Manuela Hummel

Manuela Hummel

Designer and Design Researcher, Lucern University
Manu is a designer and a design researcher. Her areas of expertise are in product-, graphic-, and environmental design and in information visualization with a particular interest in behavioural psychology. As a University Lecturer she teaches Design, Science & Methods, Physical Prototyping... Read More →


Friday November 10, 2017 10:00 - 11:00
Misc track 1.01-02

10:00

Good Practices and Optimisation Tips for Character Designs and Animations for Games
Speakers
avatar for Nagesh Hinge

Nagesh Hinge

Associate Art Director, 99 Games
Nagesh is a Concept Artist and Prototyping expert responsible for our creative efforts taking flight even before reaching the drawing board. At 99Games, he leads the pre-production team in innovating and adopting proprietary methodologies which translate ideas into empathy-driven... Read More →


Friday November 10, 2017 10:00 - 11:00
Art Track G03-04

10:00

Innovation Challenge in Sports Based Games (Especially Cricket)
Moderators
avatar for Hrishi Oberoi

Hrishi Oberoi

Founder & CEO, Photon Tadpole Studios
Hrishi has been in the Games Industry since 2002 and is currently the Founder & CEO of Photon Tadpole Studios, a game development and publishing company, which is developing and publishing original Indian content for India. Prior to this Hrishi has been the "Director of Games" at... Read More →

Speakers
avatar for Sharatchandra Aithal

Sharatchandra Aithal

CTO & Co-Founder @ Krayonik Labs, Kryonik Digital Media
A hardcore game programmer trying to bring the best of gaming into the world of science. I've been gaming since the Atari era. Being part of the industry for a while, i figured out why not help other industries through gaming technologies. 
avatar for Paul Collins

Paul Collins

Sticksports
avatar for P R Rajendra

P R Rajendra

Nextwave Multimedia


Friday November 10, 2017 10:00 - 11:00
Business & Product Management Track Hall No 1

10:00

How to be an indie game Developer for Dummies
Speakers
avatar for Chirag Chopra

Chirag Chopra

Lucid Labs


Friday November 10, 2017 10:00 - 11:00
Game Design Track Hall no 2

10:00

Know Your Player : Understanding Player Behaviour
Speakers
avatar for Sourabh Jain

Sourabh Jain

Lead Executive - User Acquisition, 99Games
I handle Mobile Game Analytics and User Acquisition at 99Games. | | Talk to Me about | - Mobile Game Analytics | - Games in General


Friday November 10, 2017 10:00 - 11:00
Production Track 102

10:00

Ben & Bella Treasure Box – A case study and future model in early education using AR and Gamification

The “Ben & Bella Treasure Box” is one of the recent offerings in the “Ben and Bella” franchise’ digital ecosystem and is an Augmented Reality based app aimed at teaching English to preschoolers in a fun and gamified manner.

 

The app helps children to learn English with age appropriate cartoons, songs, audio books, etc. which the child unlocks and discovers as it embarks upon a ‘digital treasure hunt’ across the “Ben and Bella” physical products like storybooks, sticker books, flashcards, and activity books. This blend enhances naturally and playfully the five core early learning skills: focus, communication, motor skills, creativity, and memory.

 

Parents concerned about the amount of screen time of their child while using the app get access to a dashboard and a monthly report which helps them track their child’s usage pattern, learning progress and language development.

 

In just a few months of launch, the app has had an engaging audience across 52 countries and is helping children across the globe learn up to 1,000 unique words of English thereby enhancing the child’s vocabulary.

 

The app was the winner of the “innovative products” category at the IMC Digital Awards and a finalist at the Goafest and mBillionth awards held earlier this year.

 

The presentation will be a 2 speaker talk covering the journey of Ben & Bella from a traditional, physical boxed product world to a Phygital ecosystem which blends the digital platform with the physical products via the app.

 


Speakers
avatar for Sebastian Gutmann

Sebastian Gutmann

VP - WVG Medien GmbH, WVG Median
Sebastian started his career as a literary agent and business development consultant for publishers across the globe, becoming an expert in identifying and expanding business opportunities for his partners.   His (never ending stream of ideas and) strength of turning innovative... Read More →
avatar for Hitesh Jain

Hitesh Jain

Founder and CEO at WITS Interactive, Gophygital
An engineer and an avid designer at heart, Hitesh has over 17 years of experience in helping businesses across the globe build their web, mobile, and digital presence. A visionary and a Technical Evangelist, he brings together a balance of design, technology and business! Over the... Read More →


Friday November 10, 2017 10:00 - 11:00
Serious Games Track 103-104

10:00

11:00

Tea Break
Friday November 10, 2017 11:00 - 11:15
Prefunction area

11:00

Live Game with the Audience
Speakers
avatar for Greg Acuna

Greg Acuna

CEO, Planet Earthlings
The Planet Earthlings project has been formed to create empowering and educational gaming experiences. We're working on both mobile platforms and a 3d educational virtual world to be release for PC/Mac, web and mobile. | | I'll be giving a session on: “Serious and Fun Games... Read More →


Friday November 10, 2017 11:00 - 11:15
Expo Stage Exhibition Zone

11:15

12:00

Investor One to one meets
Friday November 10, 2017 12:00 - 14:00
Investor Track 204-205

12:15

Lunch Break
Friday November 10, 2017 12:15 - 13:00
Prefunction area

13:15

Selling While Playing: How games can boost sales productivity for organizations (Applied Games)

Every organization opines to build the most productive and efficient sales force. This session will focus on how games can be used to develop better sales people by improving product knowledge and the art of selling itself.

 

  

Speakers
avatar for Kartik Mohla

Kartik Mohla

Founder - InspireOne Technologies, Inspire One
Kartik has a unique work experience that includes Investment Banking, HR Consulting and Technology across three major continents over the past 10 years. As the founder of InspireOne Technologies, he blends in various disciplines - from investment banking to HR and technology - and... Read More →


Friday November 10, 2017 13:15 - 14:00
Misc track 1.01-02

13:15

Indian Game industry: Status Quo
Moderators
avatar for Mohit Rangaraju

Mohit Rangaraju

Mech Mocha

Speakers
avatar for Puneet Kumar

Puneet Kumar

Nexus Venture
avatar for Kanan Rai

Kanan Rai

Google
Kanan is part of the Google Play and Android team in India, and works on building and growing the Android app eco-system in the region. She helps ensure leading brands, SMBs and startups are equipped with the right technology and knowledge to build a strong app business.  She has... Read More →
avatar for Mark Skaggs

Mark Skaggs

Moonfrog
avatar for Anuj Tandon

Anuj Tandon

Yoozoo Games


Friday November 10, 2017 13:15 - 14:00
Business & Product Management Track Hall No 1

13:15

Player Motivation, a messy mosaic
Speakers
avatar for Shringi Kumari

Shringi Kumari

Game Researcher, University of York


Friday November 10, 2017 13:15 - 14:00
Game Design Track Hall no 2

13:15

Serious and Fun Games in the Real World

In this session we’ll explore the exciting and new potential for taking mobile gaming into the real world. These “serious” games are not only for entertainment, though the games need to be entertaining, but for players to interact with real world problems and those touched by the game. Different issues including environmental challenges, racism, sexism, poverty, etc. can be explored, understood and even affected. The games provide immersive experiences both as educational constructs and social experiments.


Speakers
avatar for Greg Acuna

Greg Acuna

CEO, Planet Earthlings
The Planet Earthlings project has been formed to create empowering and educational gaming experiences. We're working on both mobile platforms and a 3d educational virtual world to be release for PC/Mac, web and mobile. | | I'll be giving a session on: “Serious and Fun Games... Read More →


Friday November 10, 2017 13:15 - 14:00
Serious Games Track 103-104

13:15

13:15

13:45

Representation of Women character in Games

Mélanie talks about damsels in distress, the lack of body diversity for female protagonists, lingerie as armor and other sexist tropes.



Friday November 10, 2017 13:45 - 14:00
Expo Stage Exhibition Zone

14:00

Using VR to redesign how we interact with archives

David shares how they used VR at EPFL+ECAL lab to revive centuries old paper archives from the watchmaker Vacheron Constantin, and about his next steps in VR interaction design.


Speakers

Friday November 10, 2017 14:00 - 14:15
Expo Stage Exhibition Zone

14:00

Play = Learning ,The need to move away from learning focused apps to Digital toys (Applied Games)

In her talk, Play = Learning , Yukti Arora speaks about the need to move away from learning focused apps to ‘Digital Toys’. She discusses that play lies at the heart of kids’ learning and how this knowledge combined with all the amazing technology kids have access to these days, creates endless possibilities to make something valuable and engaging for the kindergarteners and preschoolers of the world.


Speakers
avatar for Yukti Arora

Yukti Arora

Director of Design, Wazo Studio
Yukti Arora is a multidisciplinary designer with a drive to use her creativity to bring a change in the life of others in fundamental ways. She has a background in industrial design from Ohio State University and is passionate about ,storytelling, design strategy, visual thinking... Read More →
avatar for Prateek Arora

Prateek Arora

Wazo Studio
Prateek is an entrepreneur, software engineer, technology analyst and consultant currently living in New Delhi, India. He has a background in Computer Science from the University of Illinois at Urbana-Champaign. He has 5 years of experience (3 years at Microsoft Redmond) developing... Read More →


Friday November 10, 2017 14:00 - 14:45
Misc track 1.01-02

14:00

Designing Art for casino Games
Speakers
avatar for Dimpalkumar Maisuriya

Dimpalkumar Maisuriya

Art director and Co-founder, MoonfrogLabs
Dimpalkumar has around 17 years of experience in contributing to some of the most popular games like Mafia wars, Yoville, Hidden Chronicle, Hidden Shadow and Bubble safari. More recently, has directed original IP Creation for the Indian market, like Teenpatti Gold, Bingo Club, Alia... Read More →


Friday November 10, 2017 14:00 - 14:45
Art Track G03-04

14:00

The Rise & Rise of Fantasy Sports
A detailed overview of the phenomenal growth of the Indian Fantasy Sports Industry: from 3 lakh users in 2015 to 2 crore users in 2017, and set to hit 10 crore users by 2019. 

This presentation will include Fantasy Sports’ market size, contribution to the sports industry, regulations, operator landscape and growth potential.


Speakers
avatar for Harsh Jain

Harsh Jain

Dream 11


Friday November 10, 2017 14:00 - 14:45
Business & Product Management Track Hall No 1

14:00

Panel: Game Design Education
Speakers
avatar for Arvind Raja

Arvind Raja

Prodactyl Games
avatar for Yadu Rajiv

Yadu Rajiv

Srishti Institute of Art,Design and technology
Yadu is an Independent Game Designer & Developer. He teaches game design and development at Srishti Institute of Art, Design and Technology. Apart from building games, you can find him doing gamedev related community work on GameDev.in - http://gamedev.in as well as with NGF and the... Read More →


Friday November 10, 2017 14:00 - 14:45
Game Design Track Hall no 2

14:00

Panel on Publishing
Friday November 10, 2017 14:00 - 14:45
Investor Track 204-205

14:00

Getting GIT Right
Speakers
avatar for Manjunath

Manjunath

Atlassian


Friday November 10, 2017 14:00 - 14:45
Production Track 102

14:00

Engaging Busy learners through immersive games

In today's fast-paced lifestyle, learners don't have days or weeks to learn things they really need to. Essential insights that will help learners perform better at work typically take time and experience. Can it be possible to engage busy people in a learning program that's not time consuming without compromising the learning outcomes? Mohsin Memon shares his journey and exploration of Immersive Learning and how he has been able to use it to engage the 21st century professional. 


Speakers
avatar for Mohsin Memon

Mohsin Memon

Memcorp Immersive Learning
Mohsin has had a colorful upbringing. From working in odd jobs to working with Fortune 500 companies as an IT project manager to finding his passion in learning and games. In learning, Mohsin started his career as a soft skills trainer. He soon learned that the way people learned... Read More →


Friday November 10, 2017 14:00 - 14:45
Serious Games Track 103-104

14:00

Coding the life into Snake Pass
Speakers
avatar for Ganesh Chaudhari

Ganesh Chaudhari

Sumo Digital
avatar for Daniel Secker

Daniel Secker

Sumo Digital


Friday November 10, 2017 14:00 - 14:45
Tech Track G03

14:15

Crowdfunding with crypo money
Speakers

Friday November 10, 2017 14:15 - 14:30
Expo Stage Exhibition Zone

14:30

Developing a game with non-gamer team members
Micheal shares his experience of developing a game alongside two team members with no background in gaming by explaining how they managed to build a game in a limited time of 3 weeks


Friday November 10, 2017 14:30 - 14:45
Expo Stage Exhibition Zone

14:30

Investor Connect - Speed dating
Friday November 10, 2017 14:30 - 16:00
Investor Track 204-205

14:45

Career Corner for Game Jam titans
Speakers
avatar for Rishi Khemka

Rishi Khemka

CEO, Mindbox


Friday November 10, 2017 14:45 - 15:15
Expo Stage Exhibition Zone

14:45

Character Creation Process
Get a behind the scenes look at what goes into production of typical AAA character at a studio that focuses on characters. Get a detailed know how of the various stages, problems andsolutions that go across the production process.

Speakers
avatar for Nakshatra Solanki

Nakshatra Solanki

Little Red Zombies
Nakshatra has been working as a 3D Charcter artist in the industry for the past 5 years. Currently at Little Red Zombies, he has worked on characters for titles like Sniper Ghost Warrior 3, Lords of the Fallen. He has a passion for reading, playing guitar, games apart from the doing... Read More →


Friday November 10, 2017 14:45 - 15:30
Art Track G03-04

14:45

Blockchain In gaming
Speakers
avatar for Shaban Shaame

Shaban Shaame

EverdreamSoft


Friday November 10, 2017 14:45 - 15:30
Misc track 1.01-02

14:45

Business Building
Starting a business is easy, surviving is hard, thriving is rare. The additional complexity of a creative-oriented business like game development makes one wonder how anybody can be successful. Is it all just luck? And if not, what are the key factors and considerations that go into building a successful business? In this talk I'll share insights and some of the things I've learned that might help you build your own business.

Speakers
avatar for Brett Bibby

Brett Bibby

Unity
Brett has been making games and game related technology for more than 30 years, 20 of those years in Asia. His educational background is in electronic engineering and international business, but his career is developing games and the underlying technology that powers them. He... Read More →


Friday November 10, 2017 14:45 - 15:30
Business & Product Management Track Hall No 1

14:45

Designing Bollywood Fighter's Music - Versatile Tools from Everyday Software
Speakers
avatar for Vidur Murali

Vidur Murali

Photon Tadpole
avatar for Hrishi Oberoi

Hrishi Oberoi

Founder & CEO, Photon Tadpole Studios
Hrishi has been in the Games Industry since 2002 and is currently the Founder & CEO of Photon Tadpole Studios, a game development and publishing company, which is developing and publishing original Indian content for India. Prior to this Hrishi has been the "Director of Games" at... Read More →


Friday November 10, 2017 14:45 - 15:30
Game Design Track Hall no 2

14:45

Publisher Meetup - Speed Dating
Friday November 10, 2017 14:45 - 15:30
Publisher track 206

14:45

Panel Discussion " Conversations with Customers of Serious Games" lead by Priya Thiagarajan, TIS - perspective from HDFC, Vodafone and Axis, Kartik Mohila, InspireOne
Speakers
avatar for Kartik Mohla

Kartik Mohla

Founder - InspireOne Technologies, Inspire One
Kartik has a unique work experience that includes Investment Banking, HR Consulting and Technology across three major continents over the past 10 years. As the founder of InspireOne Technologies, he blends in various disciplines - from investment banking to HR and technology - and... Read More →
avatar for Prasad Pimple

Prasad Pimple

AVP - Ecommerce & Digital marketing, HDFC Life
Currently working as AVP - Ecommerce & Digital marketing at HDFC Life. Prior to HDFC Life, have worked with Tata Docomo, Vodafone, ICICI Bank & Kotak Mahindra Bank. | | Enjoy engaging with customers and prospects basis analytics based insights. Firm believer in personalised, customised... Read More →
avatar for Anurag Rana

Anurag Rana

Threye Interactive
avatar for Priya Thiagarajan

Priya Thiagarajan

Vice President - Sims and Serious Games, Tata Interactive Systems


Friday November 10, 2017 14:45 - 15:30
Serious Games Track 103-104

14:45

Tech postmortem - Movie Tycoon, things we wish we knew
Speakers
avatar for Abhinav Sarangi

Abhinav Sarangi

All in a days play


Friday November 10, 2017 14:45 - 15:30
Tech Track G03

15:30

Localisation beyond text: What's in the name
Speakers
avatar for Amit Chadha

Amit Chadha

Sr. Project Manager, Keywords Studio


Friday November 10, 2017 15:30 - 16:15
Production Track 102

16:30

Crowdfuding Pitch
Friday November 10, 2017 16:30 - 17:30
Expo Stage Exhibition Zone

16:30

Crowdfunding Pitch
Friday November 10, 2017 16:30 - 17:30
Expo Stage Exhibition Zone
 
Saturday, November 11
 

10:00

Designing UI and UX for VR
Speakers
avatar for Rashi Chandra

Rashi Chandra

Smartvizx
avatar for Amit Sheokand

Amit Sheokand

Smartvizx


Saturday November 11, 2017 10:00 - 13:00
Vr track 101

10:00

10:00

'Kreedangan' - Kickoff games that impact our Society

Ever thought you can change the society by your game?

In this a half-day hands-on workshop, participants will work as part of diverse teams and use the content, creativity and the ‘uncommon’ common sense to design novel game concepts that make societal impact and are fun to play.

Who should attend – Kings and Queens of Game design, Aces in colleges and institutes, 'Jacks of all trades' in organizations, Diamonds in 6 to 10 standard in school, or rank outsiders (jokers?) – the only prerequisite is serious interest in games.

You will design a game that addresses digital inclusion, women safety, traffic behaviors, 'swachh bharat' - things that matter in day-to-day civic life in the Indian context. Participants will also have the opportunity to learn best practices and pitfalls from the experts, as well discuss challenges in design and usage of applied games.


Speakers
avatar for Sandeep Athavale

Sandeep Athavale

Sr Scientist, Human Centric Systems and Games Lab, TCS
avatar for Uday Athavankar

Uday Athavankar

Professor, IDC, IIT
Prof Uday Athavankar wears many hats as an architect, industrial designer, game designer and cognitive scientist. He also spends his time researching the connections between language, design decisions and cognitive science. | | He is the Emeritus Fellow of the Industrial Design... Read More →
avatar for Shakti Banerjee

Shakti Banerjee

Senior Faculty for Digital Game Design M.Des Discipline in NID, NID
| | Done Master in Communication design from NID in 1994, Shakti has carved himself as a finest professional in the field of visual effects, motion graphics, film, broadcasting, advertising and print. With experience in multidisciplinary domains for past 24 years he focuses and... Read More →


Saturday November 11, 2017 10:00 - 13:00
Applied games track 103

10:00

Unity AR Workshop
Speakers
avatar for Arvind N

Arvind N

Unity


Saturday November 11, 2017 10:00 - 13:00
Tech Track G03

14:00

Creating Interactive Narratives that engage your digital learners
this workshop takes its participants through a series of facilitated tasks and challenges that take them through a process of creating an interactive narrative that allows its intended audience to make authentic and meaningful decisions with the view to advance their decision-making capabilities and skills. It is a deep-end dive in into creative competencies such as; narrative world building, scriptwriting, cognitive task analysis and game design. This workshop is designed as an introductory session to interactive narratives for corporate trainers and adult educators.

Saturday November 11, 2017 14:00 - 15:30
Applied games track 103

14:00

Experiencing an Immersive Game - SRP (Applied Games Track)
Speakers
avatar for Mohsin Memon

Mohsin Memon

Memcorp Immersive Learning
Mohsin has had a colorful upbringing. From working in odd jobs to working with Fortune 500 companies as an IT project manager to finding his passion in learning and games. In learning, Mohsin started his career as a soft skills trainer. He soon learned that the way people learned... Read More →


Saturday November 11, 2017 14:00 - 17:00
Art Track G03-04

14:00

Using LARPS to design Survival Mechanics in Games
Speakers
avatar for Mithun Balraj

Mithun Balraj

The roots Collective
avatar for Shagun Shah

Shagun Shah

Photon Tadpole


Saturday November 11, 2017 14:00 - 17:00
Game Design Track Hall no 2

14:00

14:00

Unity AR Workshop
Speakers
avatar for Arvind N

Arvind N

Unity


Saturday November 11, 2017 14:00 - 17:00
Tech Track G03