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N
namitnangia
Thursday
, November 9
11:15 IST
Welcome & Context Setting
Ballroom 1&2
11:30 IST
Quest for the Magic Sauce: Things I wish somebody told me before I started building games
Ballroom 1&2
13:30 IST
Global Publishing : Billion Dollar Learning
Business & Product Management Track
Building Games for Japan
Production Track
Zero to 40Billion Transactions/day in 10 Months
Tech Track
14:00 IST
Follow the Market: Predictions 2018
Business & Product Management Track
14:30 IST
Anatomy of Fun : Creating Stylized charecters
Art Track
Publisher Meetup - Speed Dating
Publisher track
15:00 IST
Why hyper-casual games are dominating the app store charts?
Misc track
15:30 IST
Tea / Coffee Break
TBA
16:00 IST
Indies - Design and Money: How to connect the Dots
Game Design Track
Exponential growth & long run survival in Gaming: Why, How and What??... Agile is future
Production Track
16:45 IST
Serious VC Interest is here, what's changing in India? Rajesh Rao in a Fireside Chat with Vani Kola.
Business & Product Management Track
17:30 IST
How to grow ( revenue and users) in a super competitive market
Business & Product Management Track
The Making of Botrods
Game Design Track
Friday
, November 10
10:00 IST
How to be an indie game Developer for Dummies
Game Design Track
Know Your Player : Understanding Player Behaviour
Production Track
11:15 IST
Keynote 2: Art Meets Science - Leveraging analytics, data and consumer insights to guide art quality, theme and design
Ballroom 1&2
12:15 IST
Lunch Break
Prefunction area
13:15 IST
Player Motivation, a messy mosaic
Game Design Track
Understanding the incremental clicker genre - Issues and challenges we faced developing Space Titans
Tech Track
14:00 IST
Designing Art for casino Games
Art Track
The Rise & Rise of Fantasy Sports
Business & Product Management Track
Panel on Publishing
Investor Track
14:45 IST
Character Creation Process
Art Track
Business Building
Business & Product Management Track
Tech postmortem - Movie Tycoon, things we wish we knew
Tech Track
15:30 IST
Localisation beyond text: What's in the name
Production Track
Saturday
, November 11
10:00 IST
Master Class on Game Design and Production: Practical tips to make hits
Design track
14:00 IST
Using LARPS to design Survival Mechanics in Games
Game Design Track
Workshop on App Monetization (Glispa)
Marketing Track
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NGDC 2017
Asia/Kolkata
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NGDC 2017
Nov 8
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11, 2017
Wednesday
, November 8
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, November 9
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, November 10
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, November 11
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Hyderabad, Telangana, India
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