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NGDC 2017
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R
rpalri
Thursday
, November 9
13:30 IST
Building Games for Japan
Production Track
Talent litmus: Psychometric Evaluation Game for recruitment and HR planning
Serious Games Track
14:00 IST
Follow the Market: Predictions 2018
Business & Product Management Track
14:30 IST
Small City,Big Dreams..Big Games!
Production Track
15:00 IST
Game Industry Trends & the impact on External Developments
Business & Product Management Track
The power of objects on game play
Expo Stage
16:00 IST
Story Telling With Game art Content
Art Track
Zenith: Postmortem of a PC/Console Game - A Developer's point of view
Tech Track
16:45 IST
At the Intersection of AI and Play: Harnessing Mined Data to Maximize Changes in User behavior
Serious Games Track
17:30 IST
Character concepts to Render
Art Track
The Making of Botrods
Game Design Track
Xtending Realities : The transformation of the future.
Serious Games Track
Friday
, November 10
10:00 IST
Know Your Player : Understanding Player Behaviour
Production Track
11:00 IST
Live Game with the Audience
Expo Stage
13:15 IST
Selling While Playing: How games can boost sales productivity for organizations (Applied Games)
Misc track
Player Motivation, a messy mosaic
Game Design Track
Moving from mobile & outsourcing to AAA : The risks of growth
Production Track
Serious and Fun Games in the Real World
Serious Games Track
14:00 IST
Using VR to redesign how we interact with archives
Expo Stage
Panel: Game Design Education
Game Design Track
Engaging Busy learners through immersive games
Serious Games Track
14:45 IST
Blockchain In gaming
Misc track
Designing Bollywood Fighter's Music - Versatile Tools from Everyday Software
Game Design Track
Panel Discussion " Conversations with Customers of Serious Games" lead by Priya Thiagarajan, TIS - perspective from HDFC, Vodafone and Axis, Kartik Mohila, InspireOne
Serious Games Track
Tech postmortem - Movie Tycoon, things we wish we knew
Tech Track
15:30 IST
Localisation beyond text: What's in the name
Production Track
Saturday
, November 11
10:00 IST
Designing UI and UX for VR
Vr track
Master Class on Game Design and Production: Practical tips to make hits
Design track
Unity AR Workshop
Tech Track
14:00 IST
Experiencing an Immersive Game - SRP (Applied Games Track)
Art Track
Using LARPS to design Survival Mechanics in Games
Game Design Track
Workshop on App Monetization (Glispa)
Marketing Track
Creating Interactive Narratives that engage your digital learners
Applied games track
Unity AR Workshop
Tech Track
Timezone
NGDC 2017
Asia/Kolkata
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NGDC 2017
Nov 8
-
11, 2017
Wednesday
, November 8
Thursday
, November 9
Friday
, November 10
Saturday
, November 11
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Hyderabad, Telangana, India
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Career in Game dev
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Admin
P
prohas
Raja Sekhar Vasa
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Ananth
Mahesh Athirala
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gruppi
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