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SambasivaRao Bitra
Timuz Solutions
Designer Head
Hyderabad Area, India
Wednesday
, November 8
09:00 IST
Exhibitions
Exhibition
Thursday
, November 9
11:00 IST
Tea Break
Prefunction area
11:15 IST
Welcome & Context Setting
Ballroom 1&2
11:30 IST
Quest for the Magic Sauce: Things I wish somebody told me before I started building games
Ballroom 1&2
12:30 IST
Lunch Break
Prefunction area
13:30 IST
Global Publishing : Billion Dollar Learning
Business & Product Management Track
Learnings from Bahubali and Alia Bhatt on Designing for India
Game Design Track
Panel on Angel Investment: How does Angel investment Work
Investor Track
Building Games for Japan
Production Track
Zero to 40Billion Transactions/day in 10 Months
Tech Track
13:45 IST
Go small, go big or go indie? - Choosing what's right for you - Panel Discussion
Careers in Game Dev Track
14:30 IST
Anatomy of Fun : Creating Stylized charecters
Art Track
AMA: The Art of Designing Games
Careers in Game Dev Track
Evil Game Design Challenge
Game Design Track
Publisher Meetup - Speed Dating
Publisher track
Using Unreal engine and other tools in smaller teams to achieve high quality graphics
Tech Track
15:00 IST
Game Industry Trends & the impact on External Developments
Business & Product Management Track
Career Opportunities in Game Production
Careers in Game Dev Track
16:00 IST
Story Telling With Game art Content
Art Track
Indies - Design and Money: How to connect the Dots
Game Design Track
Exponential growth & long run survival in Gaming: Why, How and What??... Agile is future
Production Track
Introduction to ARKit/ARcore in Unity
Vr track
16:45 IST
Tales from Game Designers: What we learned the hard way
Careers in Game Dev Track
Designing a cricket Game in VR
Game Design Track
How to finish your game
Production Track
17:30 IST
Character concepts to Render
Art Track
How to grow ( revenue and users) in a super competitive market
Business & Product Management Track
The Making of Botrods
Game Design Track
18:30 IST
BYOG and NGF Awards
Ballroom 1&2
20:00 IST
Entertainment evening (Beer & Biryani)
Ballroom 1&2
Friday
, November 10
10:00 IST
Good Practices and Optimisation Tips for Character Designs and Animations for Games
Art Track
Innovation Challenge in Sports Based Games (Especially Cricket)
Business & Product Management Track
Ben & Bella Treasure Box – A case study and future model in early education using AR and Gamification
Serious Games Track
Unity Hacks 101 - Getting your game to render 100s of characters
Tech Track
11:00 IST
Tea Break
Prefunction area
11:15 IST
Keynote 2: Art Meets Science - Leveraging analytics, data and consumer insights to guide art quality, theme and design
Ballroom 1&2
12:15 IST
Lunch Break
Prefunction area
13:15 IST
Selling While Playing: How games can boost sales productivity for organizations (Applied Games)
Misc track
Player Motivation, a messy mosaic
Game Design Track
Moving from mobile & outsourcing to AAA : The risks of growth
Production Track
14:00 IST
The Rise & Rise of Fantasy Sports
Business & Product Management Track
Using VR to redesign how we interact with archives
Expo Stage
Panel: Game Design Education
Game Design Track
Engaging Busy learners through immersive games
Serious Games Track
14:15 IST
Crowdfunding with crypo money
Expo Stage
14:45 IST
Character Creation Process
Art Track
Business Building
Business & Product Management Track
15:30 IST
Localisation beyond text: What's in the name
Production Track
Saturday
, November 11
10:00 IST
Master Class on Game Design and Production: Practical tips to make hits
Design track
14:00 IST
Workshop on App Monetization (Glispa)
Marketing Track
Timezone
NGDC 2017
Asia/Kolkata
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NGDC 2017
Nov 8
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11, 2017
Wednesday
, November 8
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, November 9
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, November 10
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, November 11
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Hyderabad, Telangana, India
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