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S
Sushrut
Thursday
, November 9
13:30 IST
Building Games for Japan
Production Track
14:30 IST
AMA: The Art of Designing Games
Careers in Game Dev Track
Optimization techniques for VR
Vr track
14:45 IST
Rebooting Cyberpunk : How we intend to do it
Expo Stage
16:00 IST
Indies - Design and Money: How to connect the Dots
Game Design Track
16:45 IST
How to finish your game
Production Track
17:30 IST
Practical use of shaders in 2D games
Tech Track
Friday
, November 10
10:00 IST
Good Practices and Optimisation Tips for Character Designs and Animations for Games
Art Track
Unity Hacks 101 - Getting your game to render 100s of characters
Tech Track
13:15 IST
Player Motivation, a messy mosaic
Game Design Track
Moving from mobile & outsourcing to AAA : The risks of growth
Production Track
Serious and Fun Games in the Real World
Serious Games Track
Understanding the incremental clicker genre - Issues and challenges we faced developing Space Titans
Tech Track
14:00 IST
Getting GIT Right
Production Track
Coding the life into Snake Pass
Tech Track
14:45 IST
Tech postmortem - Movie Tycoon, things we wish we knew
Tech Track
Saturday
, November 11
10:00 IST
Master Class on Game Design and Production: Practical tips to make hits
Design track
14:00 IST
Workshop on App Monetization (Glispa)
Marketing Track
Timezone
NGDC 2017
Asia/Kolkata
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NGDC 2017
Nov 8
-
11, 2017
Wednesday
, November 8
Thursday
, November 9
Friday
, November 10
Saturday
, November 11
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Hyderabad, Telangana, India
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prohas
Raja Sekhar Vasa
A
Ananth
Mahesh Athirala
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gruppi
Shakti Banerjee
Praveen N
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